Characterology is a method of character study combining  revised physiognomy, reconstructed phrenology and amplified pathognomy, with ethnology, sociology and anthropology

  • Pathognomy is the study of passions and emotions. It refers to the expression of emotions indicated by the voice, gestures and facial expression
  • Phrenology is a pseudomedicine primarily focused on measurements of the human skull
  • Anthropology is the study of humans and human behaviour and societies in the past and present
  • Ethnology is the branch of anthropology that compares and analyses the characteristics of different peoples and the relationship between them 
  • Sociology is the scientific study of society, including patterns of social relationships, social interaction, and culture
  • Physiognomy is the assessment of character or personality from a person’s outer appearance, especially the face


Esoteric or mystical meanings – a notion of Character as a code or hierarchical system that embodied all knowledge or all of reality, or a written representation of a philosophical language that would recover the real names lost in the confusion of tongues

list of the types of characters may vary widely, depending on character creator or gamemaster:

Focal character ∗ Stock character ∗ Declamatio ∗  Composite Character ∗  Gag Character ∗  Generic Character ∗ Costumed Character

Sympathetic Character ∗ Canned Character ∗ Un-canned Character ∗ Naked Character ∗ Unheard Character ∗  Secret Character  ∗ Non-player character

Player Character ∗ Non-Ugly Character ∗ Player Character ∗ Holistic Character ∗ Beautiful Character ∗ Unseen Character


Greek χαρακτήρ character and -λογία, -logia

Middle English: from Old French caractere, via Latin from Greek kharaktēr  – referring to a sign impressed upon a coin a stamping tool

unseen character – new game, designed by 1518&projects, 17 december 2019


Characterology, an exact science –  L. Hamilton McCormick 1920



Characterology, an exact science –  L. Hamilton McCormick 1920